It's a bug where in if after you buy cards, you go progress time by doing the card game, it doesn't unlock the sleep. To unlock the sleep, right after you buy the cards, go visit Juliet and talk to her in her room to do the gifting tutorial, then go to your room and open your wardrobe. Those two tasks will unlock sleep. I've fixed that in later versions so the sleep icon is automatically clickable but it tells you what you have left to do.
Been wanting to know what this means for a while now. I gave Juliet a gift when instead of a heart icon on the button to give her the gift there was a green circle. After that the circle turned yellow and there was no green check. It's been several days since I gave her the gift and the yellow circle is still there. Am I doing something wrong?
Have you completed her storyline? Or are you still progressing with her? When you gave her the gift, did you do story content?
The green circle means the character bond is very close to reaching 100%, (you'll need 100% to progress to the next chapter) so green would be like 80%+. Green check means you've given a gift already for the day.
Yellow circle would be the bond is somewhere in the middle, 50% give or take. The symbols go Black > Red > Yellow > Green > Heart.
If you had given her the gift when it was green and you did story content, it means that the gift you gave was enough to reach 100% and you'd have gone through the chapter and then it would reset to the next stage.
It might be a bug if you've completed her storyline as gifting is no longer required for that character and that bond tracker doesn't know what to do.
The story isn't complete yet, no. Last story thing I had done with her was when she wanted to go to the grocery store, so I'm at that point. I gave her another gift and things have improved, I was worried for basically no reason, but your reply was pretty helpful, thanks!
for some reason i can't get sexual with willow as its showing me some error, i chose to ignore it a couple of times but everytime i try its just showing me the same thing and teleporting me to different places of the house
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
idk i've completed her storyline for now but even the yellow icon isn't updating its still stuck at 12/15 (i got the page that says her story is under devlp for now
Amazing art work and an overall amazing game its just that the "card game" seems more luck based than actual skill idk just rock paper scissors with extra steps. not to say its a bad thing just thought it was more skill based like hearthstone. still a really good game! (Although could be a skill issue lol)
Since it's a visual novel first and foremost, the card game acts as more of a simple feature/mechanic to help pace and add an extra gameplay loop into the mix that ties the theme of romance together.
Programming a complex TCG would be very hard to do in the game engine as a solo/small team and if we did, we wouldn't worry so much about the visual novel aspect that we wanted to focus on. Thanks for your input and glad you still like it for what it is!
downloaded the patch (since a few scenes were broken and renpy was giving exceptions with maggie and lilith) and now the game completely broke, giving an exception when i open it.
game is great, but quite buggy, i was hoping the issues would get fixed
Unfortunately, according to the creator of the Renpy game engine, it means the old save is trying to be loaded onto a new version that isn't compatible. Really sorry about that, it must've happened when I updated the game engine mid-dev and the Renpy porting messed up. I assume and think it works fine on PC and MAC though, it's just the android porting
The newest update seems to have remedied the issue. I believe the save file in question was from 0.06 and I had only the one lol thank goodness it seems to working now.
Подскажите пожалуйста, что делать если банкротишься и игра заканчивается? Я не понимаю, много вариантов перепробовал. Что способствует банкротству и как его избежать?
И как сделать чтоб у девушек появилась новая одежда?
Вы должны платить за аренду, история о соседях по комнате, которые начинают бизнес, чтобы платить за аренду. Для этого перейдите к значку «дом».
А чтобы получить новую одежду для девочек, вам придется брать их с собой на свидания, использовать опцию идентификации при взаимодействии с ними и повышать их уровень. Вы сможете переодеть их, как только они дойдут до главы 3 и окажутся в своих комнатах/домах.
BROOOOOOOOOOOOOO I spend like 5 hours and couldn't find the option to save the game so I thought it was auto saved, turns out I wasted 5 hours, where is the save button???
The game is powered by Renpy so if you've played other renpy visual novels, you just press escape or it's the 'menu' button at the very bottom of the screen. Renpy has an autosave save feature when you're in the load menu, click on the 'A' for autosave. Hopefully you'll be able to recover your lost progress
I've thought about it but it's very unlikely. I planned the game to have a primarily hetero target audience so although it may involve trans/traps/futa romanceable characters, that's still not a complete 180 for the target audience's interest. The BEST I would do is a femboy
This game is really awesome but I have a bit of problem with Maggie when we grew the pumpkin seedling and then after when the mc kisses Maggie on the cheek, there's no image popping up instead it shows error can't find the image or something and then I can't progress further with Maggie instead it only repeats the same scene. I love the game so far but I can't continue with my fav Maggie, what should I do?(╥﹏╥)
Thank you so much. Oh man, sorry to hear that, this is a fresh install right? You didn't try and use a patch? Try the 'ignore' option when the issue comes up, surely if it's unable to find an image during the scene, you can just skip it.
Hey, I tried the ignore option and I still couldn't progress, I'm still stuck with the pumpkin scene with maggie. Btw I'm using Android maybe that's why, and yes fresh install no patches(╥﹏╥) I also tried skipping it didn't work.
I have found a bug in which when you go to buy cards it does not let you leave that part unless you press the back button in Renpy. This happens on PC. I don't know if the same thing happens on Android (this is translated into English xd)
Is this at the start of the game? Did you buy enough cards? If that's the case, we've made it much clearer in later versions that you need to buy multiple packs of the first booster packs before you're allowed to exit.
Just keep buying cards until the exit button appears, that means you've bought enough. We do that so the player gets free cards to start the game and doesn't accidentally spend their own starter money on the cards
We've improved that in later version so it's impossible to run into this but basically, after you buy the cards at the start of the game, immediately just head to Juliet's room and give her her energy drinks, then go to your room and open the wardrobe. Doing this will unlock the sleep option.
Yeah, it's an option on their face icon, a clothes hanger. Make sure they're in their room, if you still can't see it, it probably means you need you to progress the story a little more, it unlocks at chapter 3 for all of them.
I'm a little confused about the progression system. How am I supposed to level up the girls or further their relationships in general? Also i love the art style of this game btw
The game tasks you with giving them gifts, you have to earn 3 stars with them by giving gifts they'll like. You'll also need to make sure to have the heart icon next to the gift option, this indicates how close the bond is and there's a hidden score based on what type of gifts you give. The ! indicates that the next chapter is ready to go (if you don't see the ! then that means it might need to happen in a different location or a different time.
You level up the girls by taking them on dates that this increases their weekly/monthly profit that you can claim and also unlocks new outfits and potentially new post-story H-scenes.
You have to have some base stats first. I'm unsure if in that version you have 0 but if that's the case, just increase your stats in the health app. In later versions, I've updated it so you automatically start with 1 on each stat.
Oh, that's just a minor bug where the game thinks you're in maggie's back garden or lilith's living room but as long as it doesn't crash the game, it should be good. I've fixed it for 0.10A
We've made it more clear in later versions but basically, you gotta do these 3 things first; buy cards, give Juliet her item in her room, open your wardrobe. Do these things before doing anything else.
right after buying your cards, did you do a card battle? If so, I suggest holding off on doing that until after you give juliet the gift item and open the wardrobe. There's nothing else to it.
Love the game so far, but I'm a little confused about the gift giving system, like is there a way to find out which girl wants which type of gift? or is it just trial and error to figure it out?
The gifts that they like are pretty much based on the girl's interest, there's 10 categories that each girl likes and 4 categories that she hates. For example, Juliet would love gaming or tech stuff or pink, but she would hate anything to do with outdoors.
gotcha, thanks for clearing that up, I figured out some of that already, but I wasn't sure cause I gave something that said it was green to Willow once, since I thought one of her things was anything green, but she didn't like it
It was probably included something she didn't like. If the gift item includes anything they hate, that would take priority. Like for Lilith, she hates anything athletic so even if it's black or purple, she'll not like it.
Hey GeeSeki great work! Im just having an error trying to update my apk to 0.07B. The error states "app not installed as package appears to be invalid". It says this regardless of if the old version is downloaded or not. Could be a compatibility issue with the latest version?
I'm gonna try to release a (version 2) in a few minutes that's the exact same version but re-build of the android port. Come back in a bit to look for it and try that out. If that doesn't work, then I can only suggest having to do the uninstalling route.
Let me know if it works.
Deleting any old builds of Sugar Service does work but it indeed means starting a fresh save with no save files. Unless anyone knows a fix around it, that's more of an engine/android porting issue that I have no idea how to solve as of now.
Edit: I'm trying version 3 right now, I'm gonna test if this android port configuration works
Personal qualm with the game, It's kind of annoying how the sms messages will go up in level with you. You don't ever get to feel like you could go step down the the 'weaker' dates and you won't ever really feel like you get to go to the higher sms messages, when winning the easy one can be partial rng. (I almost got softlocked into continual losing because I couldn't add more cards with a lack of money and the easy one would beat me in 5 cards 0.0) Great game so far though! Just small disappointment that it doesn't feel like you properly grow except through the story, leaving it to feel pretty disconnected.
We hear you and understand that. There isn't any reason why you would need to go on weak-weak dates as you level up. Besides getting a quick power trip, it will feel like a useless as the xp and the money earnt through them won't be worth anyone's time. The easiest date should be fairly easy, if you're having trouble beating them, I think that's to do with your deck build, I wouldn't say it's a 100% guaranteed win all the time but more so like 90%+ win rate.
We've thought about adding a sort of 'endless' battle mode that acts like the boss mode where you start with date level 1 and continually work your way up to higher date levels all in one battle until you run out of lives. This could be a thing that would give one the power trip fantasy that you seem to be desiring.
I guess? It's not so much the power trip, but more so that it feels like the rpg element is taken out for the player. Don't get me wrong, I do like one here and there, but that's not what I'm talking about. Like, the game feels like a sandbox game right now (as most games in development do) but this part is controlled for the player. You said it yourself: "It will feel like...". You saying that is fair, but the player may not feel like that, as is their decision and feelings to decide for that. If they don't like the lack of xp and money while not progressing characters' development, they will just move on to the higher levels when they want to. (Just like in any rpg or similar games).
Maybe they want to mindlessly grind with minimal rewards, or maybe they want the challenge. And, to be fair, my deck probably isn't optimized, being 1/3rd of each group and 1 or 2 Bird Cards.
Point being, it feels like the control of the game gets shifted away, instead of being to the player. This leads to an almost bland feeling with minimal gameplay loop. Cause if you allow one to grind for levels, let them actually have in impact in the part that is getting grinded. Otherwise, why have them in the first place?
I understand what you mean now. I did have a really long comment detailing a lot of things and sharing ideas on why I can or don't think it's a good idea to change, implement, or update the way it's setup at the moment. Most of my worries comes from game performance and the hit it'll take if it's having to RNG and load dozens and dozens of dates every time the player progresses time instead of just 4. And the ease of navigation, how much more of a pain it is to the player if scrolling is added into the mix.
But long story short, the problem is the lack of feeling the impact of the grind itself. When you level, the dates level with you, and that makes the player feel stagnant. In typical adventure RPGs, you progress by physically moving into harder areas and terrain. In Sugar Service, you are limited by a city and even more restricting, the in-game sms page.
A probable solution I may have is a star progression system and a city zone area system. Each 'page' (these will act like areas or zones of the city) will have 4-5 date opponents. You can earn stars by taking them out successfully. Based on how much health you have left on success, will determine how many stars you earn (how well you did). You can gain 3 or 5 stars (still deciding on the idea). To progress to the next area of the city, you'll have to spend your stars you earned.
You are free to grind out and max out all the levels but you are also free to get by with the bare minimum needed. For example, in one area, if every opponent has the potential for 5 stars, and there are 4 of them (ascending in levels), you can earn a maximum of 20 stars per area but you'll only be required to spend say 12 stars to proceed to the next area, which then hosts the next 4 harder opponents. Leveling up then going back to easier levels to max out the stars you havent collected so you can unlock harder areas will add to the progression you're looking for.
This may be the way to solve this gripe you have with the RPG, card grinding and how they feel lackluster in progression.
Great game, but it keeps crashing. I can barely even save before it crashes. (I'm playing on android version) I already checked my phone but I don't have this problem with any other game and the performance of my phone is fine.
I've mentioned it a lot in previous comments and I've fixed it in later updates but basically, you have to buy cards, visit juliet, and open your wardrobe. Those are the 3 tasks needed to enable the ability to sleep. The game tries to lead you into doing those 3 things but it seems like a lot of people go straight into wanting to sleep for some reason so I've made it very explicit in having to do those things in later versions.
Do repeat gifts give less points than new ones? I've given so many gifts that there just aren't enough to satisfy each of their individual likes. I've started giving repeat gifts because they still seem to like them and I may make some progress but not as much as before. Also, why does it say that I am far from developing a relationship with a character even though the day before it said I was very close?
The repeated gifts DO give less points. I'm unsure when I changed it so that the decreased value is less harsh but eventually I did that. How it currently works is that the gifts will have a base value based on who you give it to and if it's the first time you've given it to them and you like it, the value is multiplied by 3, if it's a neutral gift and they like it, then it's multiplied by 2. If they hate it, the value is 0 points.
I should also note that as new updates get released, more gifts are added and there'll be more options for every character so repeat gifts will happen less and less.
That second part may be a bug that I'll check out. It's like a logic loop where when the points reach the target, it resets back to 0 and allows you to proceed to the next chapter, thus when you give a gift, technically you've leveled up the relationship but the closeness is back to 0. If that's the case, it might mean you need to talk to them in a different room to trigger the new chapter.
Thank you, also thanks for including a cunnilingus scene for every character because its my favorite sexual activity but is usually absent from porn and nsfw games.
We fixed it and made it more clear in later versions but basically you have to; buy cards, visit Juliet, and open your wardrobe to unlock the sleep option.
Hi, we usually release updated on the 3rd of the month. You can check out the roadmap on the itchio page to see which month each version is expected to release for which audience.
I enjoyed this game a lot (even the card game that gave me rage when i lose LMAO) but i've been wondering how the game's progress to the characters bc i feel like im stuck to it :"3
Thank you, not sure what you mean about the game's progress of the characters. They're progressing, each update, more chapters are added.
If I understand what you mean by you're stuck, you need to give gifts to the characters, gifts that they'll like and when you get the heart icon next to the gift icon, it means they're ready to proceed to the next chapter.
← Return to game
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is there suppose to be a sleep icon at night. when it hits night time im not able to sleep
It's a bug where in if after you buy cards, you go progress time by doing the card game, it doesn't unlock the sleep. To unlock the sleep, right after you buy the cards, go visit Juliet and talk to her in her room to do the gifting tutorial, then go to your room and open your wardrobe. Those two tasks will unlock sleep. I've fixed that in later versions so the sleep icon is automatically clickable but it tells you what you have left to do.
Been wanting to know what this means for a while now. I gave Juliet a gift when instead of a heart icon on the button to give her the gift there was a green circle. After that the circle turned yellow and there was no green check. It's been several days since I gave her the gift and the yellow circle is still there. Am I doing something wrong?
Have you completed her storyline? Or are you still progressing with her? When you gave her the gift, did you do story content?
The green circle means the character bond is very close to reaching 100%, (you'll need 100% to progress to the next chapter) so green would be like 80%+. Green check means you've given a gift already for the day.
Yellow circle would be the bond is somewhere in the middle, 50% give or take. The symbols go Black > Red > Yellow > Green > Heart.
If you had given her the gift when it was green and you did story content, it means that the gift you gave was enough to reach 100% and you'd have gone through the chapter and then it would reset to the next stage.
It might be a bug if you've completed her storyline as gifting is no longer required for that character and that bond tracker doesn't know what to do.
The story isn't complete yet, no. Last story thing I had done with her was when she wanted to go to the grocery store, so I'm at that point. I gave her another gift and things have improved, I was worried for basically no reason, but your reply was pretty helpful, thanks!
umm
That has been reported, I will be release a hotfix in a bit
I've released 0.07B_da that should fix the bug
以后会不会有怀孕的场景
for some reason i can't get sexual with willow as its showing me some error, i chose to ignore it a couple of times but everytime i try its just showing me the same thing and teleporting me to different places of the house
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/story/willow/hscenes/willow_hscenes.rpy", line 15, in execute
File "game/story/willow/hscenes/willow_hscenes.rpy", line 15, in execute
File "game/story/willow/hscenes/willow_hscenes.rpy", line 31, in execute
File "game/story/willow/hscenes/willow_hscenes.rpy", line 44, in execute
File "game/story/willow/hscenes/willow_hscenes.rpy", line 46, in execute
Exception: Imagebutton does not have a idle image. (auto='btn hsceneicon_willow_blowjob1_%s').
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "location/house1/house1.rpyc", line 261, in script call
File "location/house1/house1.rpyc", line 261, in script call
File "location/house1/house1.rpyc", line 176, in script call
File "story/willow/hscenes/willow_hscenes.rpyc", line 13, in script
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\ast.py", line 1968, in execute
self.call("execute")
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\ast.py", line 1950, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\statements.py", line 349, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\exports.py", line 3413, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\display\core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\display\core.py", line 2687, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\display\screen.py", line 480, in visit_all
callback(self)
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\display\core.py", line 2687, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\display\screen.py", line 491, in per_interact
self.update()
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\display\screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/story/willow/hscenes/willow_hscenes.rpy", line 15, in execute
File "game/story/willow/hscenes/willow_hscenes.rpy", line 15, in execute
File "game/story/willow/hscenes/willow_hscenes.rpy", line 31, in execute
File "game/story/willow/hscenes/willow_hscenes.rpy", line 44, in execute
File "game/story/willow/hscenes/willow_hscenes.rpy", line 46, in execute
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\ui.py", line 950, in _imagebutton
idle = choice(idle, idle_image, "idle", required=True)
File "C:\Users\vaish_g3m\Downloads\SugarService-0.07B_d-pc\SugarService-0.07B_d-pc\renpy\ui.py", line 944, in choice
raise Exception("Imagebutton does not have a %s image. (auto=%r)." % (name, auto))
Exception: Imagebutton does not have a idle image. (auto='btn hsceneicon_willow_blowjob1_%s').
Windows-10-10.0.22631 AMD64
Ren'Py 8.2.1.24030407
SugarService 0.07B_d
Sat Jul 13 00:33:30 2024
```
this is the markdown
Thanks for the report, I'll release a hotfix soon
tysm^^
how are you accessing Willow's H-scene page in this version anyway?
idk i've completed her storyline for now but even the yellow icon isn't updating its still stuck at 12/15 (i got the page that says her story is under devlp for now
I've released 0.07B_da that should fix the bug
How do I back out of something on mobile I went into the card deck thing but where is the X to go back to the normal game
The game tells you to buy packs of cards and won't let you leave until you've bought enough.
lmao I noticed that now sorry man now I learned my lesson of not rushing 🤣
Amazing art work and an overall amazing game its just that the "card game" seems more luck based than actual skill idk just rock paper scissors with extra steps. not to say its a bad thing just thought it was more skill based like hearthstone. still a really good game! (Although could be a skill issue lol)
Since it's a visual novel first and foremost, the card game acts as more of a simple feature/mechanic to help pace and add an extra gameplay loop into the mix that ties the theme of romance together.
Programming a complex TCG would be very hard to do in the game engine as a solo/small team and if we did, we wouldn't worry so much about the visual novel aspect that we wanted to focus on. Thanks for your input and glad you still like it for what it is!
downloaded the patch (since a few scenes were broken and renpy was giving exceptions with maggie and lilith) and now the game completely broke, giving an exception when i open it.
game is great, but quite buggy, i was hoping the issues would get fixed
What does the exception say
I can no longer access my old save file with the 0.07b update (it is saying an exception has occurred). Is there a way to fix this?
What is the old save file from? 0.06? Try another save file, see if any of them work.
Yeah all save files from 0.06B_b break for me as well. Hopefully there is a fix because I am not playing through from the beginning again.
Error is ModuleNotFoundError: No module named 'renpy.display.scenelists'
Every save file has this same error and I have about 9 pages from 0.06B_b
Unfortunately, according to the creator of the Renpy game engine, it means the old save is trying to be loaded onto a new version that isn't compatible. Really sorry about that, it must've happened when I updated the game engine mid-dev and the Renpy porting messed up. I assume and think it works fine on PC and MAC though, it's just the android porting
The newest update seems to have remedied the issue. I believe the save file in question was from 0.06 and I had only the one lol thank goodness it seems to working now.
Oh really?! That's great to hear :D The hotfix wasn't even made to fix that problem but glad that it did.
Подскажите пожалуйста, что делать если банкротишься и игра заканчивается? Я не понимаю, много вариантов перепробовал. Что способствует банкротству и как его избежать?
И как сделать чтоб у девушек появилась новая одежда?
Вы должны платить за аренду, история о соседях по комнате, которые начинают бизнес, чтобы платить за аренду. Для этого перейдите к значку «дом».
А чтобы получить новую одежду для девочек, вам придется брать их с собой на свидания, использовать опцию идентификации при взаимодействии с ними и повышать их уровень. Вы сможете переодеть их, как только они дойдут до главы 3 и окажутся в своих комнатах/домах.
(google translate)
Благодарю за ответ, и за столь замечательную игру, я считаю, что ее можно отнести к самым лучшим! Желаю вам успехов! :D
BROOOOOOOOOOOOOO I spend like 5 hours and couldn't find the option to save the game so I thought it was auto saved, turns out I wasted 5 hours, where is the save button???
The game is powered by Renpy so if you've played other renpy visual novels, you just press escape or it's the 'menu' button at the very bottom of the screen. Renpy has an autosave save feature when you're in the load menu, click on the 'A' for autosave. Hopefully you'll be able to recover your lost progress
Thanks! I couldn't recover the lost process but at least won't be losing more
we ever gonna have male love interests?
I've thought about it but it's very unlikely. I planned the game to have a primarily hetero target audience so although it may involve trans/traps/futa romanceable characters, that's still not a complete 180 for the target audience's interest. The BEST I would do is a femboy
thanks for the reply! also i got an error earlier, it was something like (error: maggie333)
That can be ignored really, that's just to tell me that people are accessing a part of the game they aren't, I've fixed it for 0.10A
I would like there to be more of these games but in bl
Maybe someone out there will make it ^^
This game is really awesome but I have a bit of problem with Maggie when we grew the pumpkin seedling and then after when the mc kisses Maggie on the cheek, there's no image popping up instead it shows error can't find the image or something and then I can't progress further with Maggie instead it only repeats the same scene. I love the game so far but I can't continue with my fav Maggie, what should I do?(╥﹏╥)
Thank you so much. Oh man, sorry to hear that, this is a fresh install right? You didn't try and use a patch?
Try the 'ignore' option when the issue comes up, surely if it's unable to find an image during the scene, you can just skip it.
Hey, I tried the ignore option and I still couldn't progress, I'm still stuck with the pumpkin scene with maggie. Btw I'm using Android maybe that's why, and yes fresh install no patches(╥﹏╥) I also tried skipping it didn't work.
quick question will there be impregnant tag
Hey, we do not plan to do impreg for this game.
ok
Hi, I just unlocked the scene with Willow where MC is eating her out. But the dirty talking had Juliet be the one to do it?
Oh, thanks for letting me know! No one has mentioned that before and it's still in the game, I'll have that fixed for 0.10A
It's finally free to play HELL YEAH
Always has been B)
Unless you mean 0.07B specifically.
really damn I'm late to the party it seems
I don't know what to do when I have to play a card game with Juliet.
(answered on discord)
from what chapter?
I have found a bug in which when you go to buy cards it does not let you leave that part unless you press the back button in Renpy. This happens on PC. I don't know if the same thing happens on Android (this is translated into English xd)
Is this at the start of the game? Did you buy enough cards? If that's the case, we've made it much clearer in later versions that you need to buy multiple packs of the first booster packs before you're allowed to exit.
Indeed, at the beginning of the game I bought 7 cards and no button appears to me to exit that interface (translated into English)
Just keep buying cards until the exit button appears, that means you've bought enough. We do that so the player gets free cards to start the game and doesn't accidentally spend their own starter money on the cards
i'm having an issue where i can't progress to the next day???? am i juss not seeing a thing i need to click on???
We've improved that in later version so it's impossible to run into this but basically, after you buy the cards at the start of the game, immediately just head to Juliet's room and give her her energy drinks, then go to your room and open the wardrobe. Doing this will unlock the sleep option.
thanks!!
How do I change the girls outfits? I'm not seeing an option for that anywhere.
They'll have to be in their own rooms or if they're a VIP, they have to be at home.
But what button do I press? is it somewhere on the card thing? if so I cannot find it.
Yeah, it's an option on their face icon, a clothes hanger. Make sure they're in their room, if you still can't see it, it probably means you need you to progress the story a little more, it unlocks at chapter 3 for all of them.
I'm a little confused about the progression system. How am I supposed to level up the girls or further their relationships in general? Also i love the art style of this game btw
The game tasks you with giving them gifts, you have to earn 3 stars with them by giving gifts they'll like. You'll also need to make sure to have the heart icon next to the gift option, this indicates how close the bond is and there's a hidden score based on what type of gifts you give. The ! indicates that the next chapter is ready to go (if you don't see the ! then that means it might need to happen in a different location or a different time.
You level up the girls by taking them on dates that this increases their weekly/monthly profit that you can claim and also unlocks new outfits and potentially new post-story H-scenes.
i am unable to gain any experience with dates. Not sure if it’s just me not knowing how to play tho.
You have to have some base stats first. I'm unsure if in that version you have 0 but if that's the case, just increase your stats in the health app. In later versions, I've updated it so you automatically start with 1 on each stat.
is the error maggie and error lilith normal?
EDIT: the B-restaurant always have error whenever i have dates
Can you explain the maggie and lilith error further? Is that when you try to talk to them or from the arena or?
Also, if that's the case, I'd avoid the B-restaurant for now, I'm sure it's fixed in later versions though
when i give them gifts a black screen pops up with a dialogue that says error:maggie333 same as lilith
edit: any social so i can send the pic for the error?
Oh, that's just a minor bug where the game thinks you're in maggie's back garden or lilith's living room but as long as it doesn't crash the game, it should be good. I've fixed it for 0.10A
就是什么时候能加个提示玩了几次都没玩懂
关于什么的提示 (google translate)
任务提示这就是为什么玩了几次没有玩懂的原因
为女孩购买礼物以推动她们的故事 (google translate)
Can someone give me a hint on how to sleep can't figure it out???
We've made it more clear in later versions but basically, you gotta do these 3 things first; buy cards, give Juliet her item in her room, open your wardrobe. Do these things before doing anything else.
What thing pls elaborate?
the only thing that is in your inventory
Ok thank you for the help I'm way stupid to figure it put
I did all that and still nothing
right after buying your cards, did you do a card battle? If so, I suggest holding off on doing that until after you give juliet the gift item and open the wardrobe. There's nothing else to it.
Ahhhhh ok thank you very much for the help
Love the game so far, but I'm a little confused about the gift giving system, like is there a way to find out which girl wants which type of gift? or is it just trial and error to figure it out?
The gifts that they like are pretty much based on the girl's interest, there's 10 categories that each girl likes and 4 categories that she hates. For example, Juliet would love gaming or tech stuff or pink, but she would hate anything to do with outdoors.
gotcha, thanks for clearing that up, I figured out some of that already, but I wasn't sure cause I gave something that said it was green to Willow once, since I thought one of her things was anything green, but she didn't like it
It was probably included something she didn't like. If the gift item includes anything they hate, that would take priority. Like for Lilith, she hates anything athletic so even if it's black or purple, she'll not like it.
This is a masterpiece I can't wait for it to be completed thank you for your effort and passion.
Thank you so much! Glad you think so!
Hey GeeSeki great work! Im just having an error trying to update my apk to 0.07B. The error states "app not installed as package appears to be invalid". It says this regardless of if the old version is downloaded or not. Could be a compatibility issue with the latest version?
Hmmm... I'm not sure. I would suggest uninstalling any older versions so that there aren't any compatibility issues.
What about our save files??
I'm gonna try to release a (version 2) in a few minutes that's the exact same version but re-build of the android port. Come back in a bit to look for it and try that out. If that doesn't work, then I can only suggest having to do the uninstalling route.
Let me know if it works.
Deleting any old builds of Sugar Service does work but it indeed means starting a fresh save with no save files. Unless anyone knows a fix around it, that's more of an engine/android porting issue that I have no idea how to solve as of now.
Edit: I'm trying version 3 right now, I'm gonna test if this android port configuration works
My man putting in that effort ✊
Any plans for pregnancy?
No pregnancy for this game.
Personal qualm with the game, It's kind of annoying how the sms messages will go up in level with you. You don't ever get to feel like you could go step down the the 'weaker' dates and you won't ever really feel like you get to go to the higher sms messages, when winning the easy one can be partial rng. (I almost got softlocked into continual losing because I couldn't add more cards with a lack of money and the easy one would beat me in 5 cards 0.0)
Great game so far though! Just small disappointment that it doesn't feel like you properly grow except through the story, leaving it to feel pretty disconnected.
We hear you and understand that. There isn't any reason why you would need to go on weak-weak dates as you level up. Besides getting a quick power trip, it will feel like a useless as the xp and the money earnt through them won't be worth anyone's time. The easiest date should be fairly easy, if you're having trouble beating them, I think that's to do with your deck build, I wouldn't say it's a 100% guaranteed win all the time but more so like 90%+ win rate.
We've thought about adding a sort of 'endless' battle mode that acts like the boss mode where you start with date level 1 and continually work your way up to higher date levels all in one battle until you run out of lives. This could be a thing that would give one the power trip fantasy that you seem to be desiring.
I guess? It's not so much the power trip, but more so that it feels like the rpg element is taken out for the player. Don't get me wrong, I do like one here and there, but that's not what I'm talking about.
Like, the game feels like a sandbox game right now (as most games in development do) but this part is controlled for the player. You said it yourself: "It will feel like...". You saying that is fair, but the player may not feel like that, as is their decision and feelings to decide for that. If they don't like the lack of xp and money while not progressing characters' development, they will just move on to the higher levels when they want to. (Just like in any rpg or similar games).
Maybe they want to mindlessly grind with minimal rewards, or maybe they want the challenge. And, to be fair, my deck probably isn't optimized, being 1/3rd of each group and 1 or 2 Bird Cards.
Point being, it feels like the control of the game gets shifted away, instead of being to the player. This leads to an almost bland feeling with minimal gameplay loop. Cause if you allow one to grind for levels, let them actually have in impact in the part that is getting grinded. Otherwise, why have them in the first place?
I understand what you mean now. I did have a really long comment detailing a lot of things and sharing ideas on why I can or don't think it's a good idea to change, implement, or update the way it's setup at the moment. Most of my worries comes from game performance and the hit it'll take if it's having to RNG and load dozens and dozens of dates every time the player progresses time instead of just 4. And the ease of navigation, how much more of a pain it is to the player if scrolling is added into the mix.
But long story short, the problem is the lack of feeling the impact of the grind itself. When you level, the dates level with you, and that makes the player feel stagnant. In typical adventure RPGs, you progress by physically moving into harder areas and terrain. In Sugar Service, you are limited by a city and even more restricting, the in-game sms page.
A probable solution I may have is a star progression system and a city zone area system. Each 'page' (these will act like areas or zones of the city) will have 4-5 date opponents. You can earn stars by taking them out successfully. Based on how much health you have left on success, will determine how many stars you earn (how well you did). You can gain 3 or 5 stars (still deciding on the idea). To progress to the next area of the city, you'll have to spend your stars you earned.
You are free to grind out and max out all the levels but you are also free to get by with the bare minimum needed. For example, in one area, if every opponent has the potential for 5 stars, and there are 4 of them (ascending in levels), you can earn a maximum of 20 stars per area but you'll only be required to spend say 12 stars to proceed to the next area, which then hosts the next 4 harder opponents. Leveling up then going back to easier levels to max out the stars you havent collected so you can unlock harder areas will add to the progression you're looking for.
This may be the way to solve this gripe you have with the RPG, card grinding and how they feel lackluster in progression.
Hi devs I'm wondering for the stock market do the seasons or anything in general affect the prices or is it just random?
Hi, they are random-ish. There is additional variables keep them somewhat within a certain range but they're evergreen.
Great game, but it keeps crashing. I can barely even save before it crashes. (I'm playing on android version) I already checked my phone but I don't have this problem with any other game and the performance of my phone is fine.
I'm not sure how to fix the problem, there hasn't been anyone else with a crashing problem. I would suggest just reinstalling the game.
I already tried, but I didn't fix it. I don't really mind though because I know there's a new update coming soon (according to the 2024 roadmap)
Yup! The public 0.07B update is schedule for July 3rd (give or take depending on timezones)
so....dumb question but how do I sleep and move onto the next day?
I've mentioned it a lot in previous comments and I've fixed it in later updates but basically, you have to buy cards, visit juliet, and open your wardrobe. Those are the 3 tasks needed to enable the ability to sleep. The game tries to lead you into doing those 3 things but it seems like a lot of people go straight into wanting to sleep for some reason so I've made it very explicit in having to do those things in later versions.
oh thanks, i think i might have been giving the gift too early cause i got the cards and opened the wardrobe but still didn't see an option to sleep
I think specifically, you have to visit juliet in her room before doing any other tasks that would progress time.
Can some pls tell me the mobile controls I can't leave the deck builder
It says you have to buy some cards first, then it allows you to leave.
Do repeat gifts give less points than new ones? I've given so many gifts that there just aren't enough to satisfy each of their individual likes. I've started giving repeat gifts because they still seem to like them and I may make some progress but not as much as before. Also, why does it say that I am far from developing a relationship with a character even though the day before it said I was very close?
The repeated gifts DO give less points. I'm unsure when I changed it so that the decreased value is less harsh but eventually I did that. How it currently works is that the gifts will have a base value based on who you give it to and if it's the first time you've given it to them and you like it, the value is multiplied by 3, if it's a neutral gift and they like it, then it's multiplied by 2. If they hate it, the value is 0 points.
I should also note that as new updates get released, more gifts are added and there'll be more options for every character so repeat gifts will happen less and less.
That second part may be a bug that I'll check out. It's like a logic loop where when the points reach the target, it resets back to 0 and allows you to proceed to the next chapter, thus when you give a gift, technically you've leveled up the relationship but the closeness is back to 0. If that's the case, it might mean you need to talk to them in a different room to trigger the new chapter.
Hope that helps.
Thank you, also thanks for including a cunnilingus scene for every character because its my favorite sexual activity but is usually absent from porn and nsfw games.
Had to uninstall. Did everything i was supposed to but on the first night there is no option to sleep. On android. A shame.
We fixed it and made it more clear in later versions but basically you have to; buy cards, visit Juliet, and open your wardrobe to unlock the sleep option.
Did that.
Question, when will the update release soon? (Ignore my name)
Hi, we usually release updated on the 3rd of the month. You can check out the roadmap on the itchio page to see which month each version is expected to release for which audience.
I enjoyed this game a lot (even the card game that gave me rage when i lose LMAO) but i've been wondering how the game's progress to the characters bc i feel like im stuck to it :"3
Thank you, not sure what you mean about the game's progress of the characters. They're progressing, each update, more chapters are added.
If I understand what you mean by you're stuck, you need to give gifts to the characters, gifts that they'll like and when you get the heart icon next to the gift icon, it means they're ready to proceed to the next chapter.
it actually worked ToT thank you so much again!! (I kept spoiling jules <3)